| ECHL
Hockey 101
Penalties ...
A team plays shorthanded when one or more of its players
is charged with a penalty. However, no team is forced to
play more than two players below full strength (six) at
any time. When a third penalty is assessed to the same team,
it is suspended until the first penalty expires. When a
penalty is called on a goalie, a teammate serves his time
in the penalty box.
Minor penalty– (Two minutes) Called for tripping, hooking,
spearing, slashing, charging, roughing, holding, elbowing
or boarding.
Major penalty – (Five minutes) Called for fighting or when
minor penalties are committed with deliberate attempt to
injure. Major penalties for slashing, spearing, high-sticking,
elbowing, butt-ending and cross-checking carry automatic
game misconducts.
Misconduct – (10 minutes) Called for various forms of unsportsmanlike
behavior or when a player incurs a second major penalty
in a game. This is a penalty against an individual and not
a team, so a substitute is permitted.
Penalty shot – A free shot, unopposed except for the goalie,
given to a player who is illegally impeded from behind when
he has possession of the puck with no opponent between him
and the goal except the goalie. The team that commits the
offense is not penalized beyond the penalty shot, whether
it succeeds or not.
Delayed penalty – Whistle is delayed until the penalized
team regains possession of the puck.
Upon the recommendation of the Rules Committee,
the Board approved the adoption of the following new rules
in 2005-06:
• Passes from behind the defensive blue line to the attacking
blue line will be considered legal. The center red line
will be ignored for purposes of the "two- line pass".
• A team that ices the puck cannot make a line change prior
to the ensuing face-off.
• Dimensions of goaltender equipment will be reduced by
approximately 11 percent, including a one-inch reduction
in the width of leg pads to 11 inches as well as reducing
the size of the blocking glove, catcher, upper-body protector
and pants. Goaltenders in the ECHL must be in compliance
with the new regulations no later than December 15, 2005,
the same date mandated by the American Hockey League.
• Goaltenders may play the puck behind the goal line only
in a trapezoid-shaped area defined by lines that being six
feet from either goal post and extend diagonally to points
28 feet apart at the endboards. Goaltenders who play the
puck behind the goal line but outside the designated puck-handling
area will be penalized for delay of game.
• Any player who shoots the puck directly over the glass
in his defending zone will be penalized for delay of game.
The Rules Committee recommended the league work with the
on-ice officiating staff to tighten the standards for the
three main areas of obstruction. The league will closely
monitor the new standard of enforcement being applied in
the NHL and the AHL. The ECHL has had the “tag-up rule”
for several seasons, which permits play to continue if offensive
players who preceded the puck into the zone return to the
blue line and “tag” up. The ECHL will continue to use “no-touch”
icing and will continue to use five shooters in the shootout.
A – Letter worn on the uniform of the alternate captain(s).
Assist – An assist is awarded to a player for helping set
up a goal. Assists are awarded to the last man or two men
to handle the puck prior to the goal.
Attacking zone – The area of the rink from the opponent’s
blue line to the end of the rink that contains the opposition’s
goal. The zone where the team attempts to score.
Backcheck – Forwards in the enemy zone pick up their man
and skate back quickly to their own end of the ice to protect
their goal and keep the opponent from shooting.
Boards – The wall that encloses the ice surface.
Bodycheck – A bodycheck is used to slow or stop an opponent
with the puck by using hip or shoulder.
Butt-ending – To legally hit an opponent with the end of
the stick farthest from the blade.
C – Letter worn on the uniform of the team captain.
Clearing the Puck – When the puck is passed or shot away
from the front of the net or other congested area, the player
is clearing the puck.
The Crease – The painted semi circle in front of the net.
No player from the attacking team is allowed inside the
crease unless the puck is there.
Defensive Zone – A team’s end zone where it tries to prevent
goals from being scored.
Deke – A deke is a fake by a puck carrier to stickhandle
his way around an opponent or to make the goalie move out
of position.
Drop Pass – An offensive maneuver that occurs when the
puck carrier leaves the puck behind to be picked up by a
trailing teammate.
Face-Off – To start the play at any time, the puck is dropped
between two opposing players facing each other. Time starts
when the puck is dropped.
Five-Hole – The open area between the goalie’s legs where
the opponents sometimes attempt to shoot the puck.
Forecheck – Forwards forecheck by hustling in the opponent’s
defensive zone to either keep the puck there or take it
away.
Freezing the Puck – A player freezes the puck by holding
it against the boards with the stick or skates.
Hat Trick – The scoring of three or more goals by a player
in one game.
Head Manning – A forward pass made to an attacking player.
Man Advantage – A team with one or more players on the
ice than its opponent.
Major Penalty – A five-minute penalty assessed for fighting
and other flagrant minor infractions.
Minor Penalty – A two-minute penalty assessed for general
infractions.
Neutral Zone – The central ice area between the defending
and attacking zones enclosed by the two blue lines is called
the neutral zone.
Offensive Zone – The area of the rink within the opponent’s
blue line that contains opposition’s goal. It’s the zone
where teams attempt to score.
One-Timer – Hitting the puck directly after receiving a
pass. The player takes his backswing while the puck is on
its way to him and aims the puck at the net.
Penalty Killing – The act of preventing goals while playing
shorthanded.
Penalty Shot – A penalty shot is a one-on-one showdown
between an offensive player and the goalie. Penalty shots
are called when a player is fouled from behind and denied
a breakaway scoring opportunity. They’re also called when
a defensive player other than the goalie covers the puck
with his hand in the goal crease.
Poke check – To use the stick in a quick jabbing motion
to dislodge the puck from the opponents.
Power Play – A power play occurs when a team has a one-man
or two-man advantage because of an opponent’s penalties.
Screened Shot – Goaltender’s view is blocked by players
between he and the shooter.
Slap Shot – Hitting the puck with the blade of the stick
after taking a full backswing.
Slot – The area immediately in front of the goal. It is
from this zone that most goals are scored and where most
furious activity takes place.
Splitting the Defense – The player with the puck attempts
to squeeze between the opponent’s defensemen.
Stickhandling – The art of carrying the puck up the ice
often deking opponents.
Top Shelf – When an offensive player shoots high past the
goalie, putting the puck in the top part of the net.
Trailer – The player skating behind the puck carrier.
Wrap-around – When an offensive player shoots high past
the goalie, putting the puck in the top part of the net.
Wrist shot – A wrist shot is when the puck is propelled
off the blade of the stick with a flicking motion of the
wrist.
The Game Made Easy ...
Goaltender – The goalie's primary task is simple - keep
the puck out of his own net. Offensively, he may start his
team down the ice with a pass, but seldom does he leave
the net he guards.
Defensemen – These players try to stop the incoming play
at their own blue line. They try to break up passes, block
shots, cover opposing forwards and clear the puck from in
front of their own goal. Offensively, they get the puck
to their forwards and follow the play into the attacking
zone, positioning themselves just inside their opponent's
blue line at the "points."
Center – The quarterback on the ice, the center leads the
attack by carrying the puck on offense. He exchanges passes
with his wings to steer the play toward the opposing goal.
On defense, he tries to disrupt a play before it gets on
his team's side of the ice.
Wings – The wings team with the center on the attack to
set up shots on goal. Defensively, they attempt to break
up plays by their counterparts and upset the shot attempts.
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